Definition Bind to this widget at event SEQUENCE a call to function. Syntax Canvas.bind(self, sequence=None, func=None, add=None) Sequence SEQUENCE is a string of concatenated event patterns. An event pattern is of the form <MODIFIER-MODIFIER-TYPE-DETAIL> where MODIFIER is one of Control, Mod2, M2, Shift, Mod3, M3, Lock, Mod4, M4, Button1, B1, Mod5, M5 Button2, B2, Meta, M, Button3, B3, Alt, Button4, B4, Double, Button5, B5 Triple, Mod1, M1. TYPE is one of Activate, Enter, Map, ButtonPress, Button, Expose, Motion, ButtonRelease FocusIn, MouseWheel, Circulate, FocusOut, Property, Colormap, Gravity Reparent, Configure, KeyPress, Key, Unmap, Deactivate, KeyRelease Visibility, Destroy, Leave and DETAIL is the button number for ButtonPress, ButtonRelease and DETAIL is the Keysym for KeyPress and KeyRelease.Examples The reversed loop generated the oval through Canvas.create_oval method.
The for loop generate the ovals through values generated by random methods.
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